Training Tech

for the Classroom

As a leader in the Oil and Gas technical training space, we are continually striving to develop new and inventive ways to meet our clients' needs.  A common need in Oil and Gas training is the need to visualize.  The need to visualize equipment internals, dynamic processes and even entire facilities. 

Obviously the first choice when teaching technical classes in the oilfield would be giving students access to the equipment or facility firsthand. Logistically however, this becomes a challenge, and the instruction is often limited to electronic and print media. While this approach can be sufficient, there are certain concepts that really require access to equipment and an astute instructor to guide a class through how that equipment functions.

Pairing the equipment access with the right instructor is key. This is the concept of ICE - Integrated Classroom Environment.

Purposefully Built to Solve Problems

The ICE tool was built with one purpose - to bring the technical oilfield training classroom to life with visual interaction. The features we have built that exist in the ICE tool benefit both the instructor and the student in a number of ways.

Multi-touch Support for Digital Screens

The ICE tool empowers the instructor to convey concepts that they may have traditionally struggled to illustrate. For example, describing how a weir works in a separator would have previously been accomplished with photos on a click-through presentation. Although applicable for some students, different types of learners have different needs that may not be met with this teaching approach.

By pairing ICE with a touchscreen, during the instructor's course instruction, the instructor can now fully expand on their knowledge by taking the classroom inside a live, 3D separator model. The instructor has the ability to manipulate the model fully, navigate to a weir, and explain the functionality of the weir and how it fits within the overall functionality of the separator.

Interactive Games

Most learning and development professionals would agree that games geared toward the subject matter will undoubtedly increase both participation and retention. Making them fun and interactive only amplifies this concept.

With the ICE "games" module, the instructor can automatically launch memory and challenge games directly from the ICE console. This tool automatically builds dynamic learning check activities from the subject material they covered that day, assigns teams and tracks scores. It's that easy!

Tablet Exploration

An effective approach to any type of classroom training is to periodically put the subject material into the students' hands. Whether that be just the printed text or a piece of equipment, students respond better with variety. With that concept in mind, we built a tablet function that tethers the student to the instructor. This function is driven by the instructor and when desired, can be used to push games, live 3D models and videos to the individual student tablets.

For example, if the instructor just covered the sand jet system on a separator, he or she may now want the students to find that system on their own. In this case, the instructor would simply push the model out to the tablets. The students would then each have their own model to explore and navigate, thus demonstrating their grasp of that concept.  There are learning games specifically designed for student interaction via tablets as well! A visual speed match game tests understanding while live trending student performance for the instructor. Real-time student results on the instructor screen provides a valuable tool to help an instructor know whether or not a classroom is "getting it".

Digital Twin Integration

ICE can drive your digital twin model allowing instructors to easily flow through the digital facility while managing a classroom environment. Put your facility 3D model to work for advanced operations training.

Features